This is iza. a game designer, music lover, and record-spinning idea machine.

As you can probably tell from my logo, music and records are a huge part of who I am. The groove is always spinning through my name, flying through my work, and even cutting through my hair. That same energy drives the way I design games: rhythmic, expressive, playful, and always centered on creating memorable experiences for players.

I’m an experienced game designer with over four years in the AAA game industry. Through my featured professional projects, you can see where I’ve been, what I’ve built, and how I’ve contributed to large-scale game development. I’m comfortable working across engines, tools, and pipelines, and I’m always ready to adapt quickly to new technologies and workflows. Whether it’s systems, levels, mechanics, or player experience, I bring both professional discipline and creative energy to every project.

In 2023, I left my job and traveled halfway across the world to Los Angeles to pursue my MFA in Interactive Media and Games at USC. I’ve now graduated. That journey pushed me to grow as a designer, creator, and collaborator, while giving me the space to keep exploring what makes games meaningful, surprising, and fun.

Alongside my professional work, my indie projects show another side of me: a multidisciplinary creator who can lead creative and art direction, design, code, and write. But my greatest strength is taking unreal ideas and visions, shaping them through my creative and design lens, and turning them into real, playable experiences.

I’m here to make games that move, groove, and stay with people.

featured projects